Once the lead tile has been played, the tiles that may be played are constrained to match the exposed ends of the chain. When leading in a hand other than the first one in the game, the choice of play may be any tile in the lead player's hand. In subsequent hands, the winner of the previous hand starts the next game (see Options below: rotated start). If no one has the double six, the call goes out for double five, then double four, and so on until one of the players can produce the called for tile. If this is the first hand of a game, the player with double six must play it first (also see options below - random 1st hand). The remaining dominoes are placed in the boneyard to be drawn from by a player when he/she cannot play a tile from his hand. In chain below, the last player scored 15 points: 5+5+5=15Īt the beginning of a game, the hands are dealt by randomly shuffling all tiles and distributing seven (7) tiles (also called bones or dominoes) to each player. If the double is at the open end, both sides of the double counted. The player who put the last bone scored 10 points - the sum of ends of the above chain: 6+4=10 (multiple of 5) The player who put the last bone scored 5 points - the some of ends of the above chain: 1+4=5 (multiple of 5) The winner at the end of each hand also scores points for all the pips remaining in the other player's hand rounded to the nearest multiple of five.Ī player scores points if the sum of the two open ends totals a multiple of 5. Points may be awarded during the play of the hand by making the exposed ends of the chain total to a multiple of five (5). To be the first person to attain the agreed-upon number of points (100 - 500).
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